Varjo adds support for Unity and Unreal to its Reality Cloud platform

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Varjo today announced that its Reality Cloud platform now supports projects based on Unity and Unreal Engine. The two engines join Varjo’s growing set of tools for creators who want to create content for the cloud-based platform. It also supports Varjo’s previously announced human eye resolution capabilities.

The addition of this support means that usually quite demanding Unreal and Unity-based builds could be run on relatively low-power devices via the Varjo Reality Cloud. Varjo CTO Urho Konttori told GamesBeat in a statement: “Now that the Varjo Reality Cloud supports immersive experiences built with Unity and the Unreal Engine, developers and end users alike have access to the most powerful immersive streaming experience with support. for the world’s most widely used 3D engines. .”

Konttori continued: “Developers can create immersive VR or XR applications that can be easily deployed and kept up to date throughout their organization without the need to manually install and update files for local computers. Users have access to human-eye resolution VR and XR experiences anytime, anywhere with lower PC requirements than ever before with the simplicity of a one-click streaming solution.”

Varjo also recently announced that he will be selling his Aero VR headset at GameStops. It is also working on broader support for the Varjo Reality Cloud platform across multiple devices.

Konttori added: “In early 2023, we plan to add support for other VR/XR hardware beyond our own headset portfolio to enable any user to stream powerful apps across popular iOS and Windows devices and other PC-powered VR headsets. In the long term, our plan is to also support untethered VR/AR headsets, making high-fidelity cloud streaming accessible from any device.”

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